USPTO serial 79439155
Reviewed by CopyMark Law Group
This page summarizes the public USPTO record for this serial number, including owners, goods and services, and prosecution history.
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The USPTO lists this attorney as the applicant's representative for correspondence on this application.
Nicholas D. Wells
Nicholas D. Wells Legends Law Group, PLLC330 Main St.Kaysville, UT 84037United States| Class | Description | Status | First use |
|---|---|---|---|
| 009 | Downloadable computer game software; downloadable computer software platforms for playing computer games, betting on esports, monitoring esports, providing discussion forums for esports, creating images and video of lifelike digital humans using generative artificial intelligence, and interacting with images and video of lifelike digital humans created using generative artificial intelligence; downloadable computer software for determining betting odds; downloadable computer software platform for processing betting odds online; downloadable computer gaming software; downloadable computer programmes for playing computer games; downloadable software for playing mobile games; downloadable video game software for playing computer games; downloadable computer programmes for playing video, computer, and online games; downloadable game software for use with mobile telephones; interactive multimedia computer game programmes being downloadable interactive game software; downloadable computer software for playing games on mobile telephones and tablets; downloadable electronic game software for portable electronic devices; downloadable application software for playing games in virtual environments; downloadable virtual reality game software | ACTIVE | — |
| 035 | Promotion and advertising services, including online advertising via a computer network; advertising, marketing and promotional services related to esports events; advertising, promotional and marketing services for others in the nature of preparing promotional and merchandising material for others including the provision of information relating thereto; negotiation of advertising and promotional business contracts for others; business partnership sourcing, namely, business partnership search in the nature of matching clients with business partners; promotion and business management of the personalities of professional players on social networks; promotion and business management of a professional video gaming sports team; business management assistance; business management assistance in business and entrepreneurial activities; media relations services; services consisting of the registration, composition, compilation or systematization of data in databases or records; compilation of statistical data for the determination of betting odds for others; collection of mathematical and statistical data | ACTIVE | — |
| 038 | Streaming of data; broadcasting of e-sport events; online streaming of games and user-generated content; transmission of messages in the field of games; provision of online discussion forums in the field of electronic games; provision of discussion, namely, chat rooms in a virtual environment; transmission of digital files; telecommunication access services, telecommunications services in the nature of data feed provision as a service | ACTIVE | — |
| 041 | E-sports services, namely, arranging and conducting e-sports competitions; video game services, namely, rental of video games; interactive computer game services, namely, providing online computer games featuring virtual worlds in which users can interact for entertainment purposes; electronic games services provided via computer networks and global communication networks, namely, providing online computer games featuring virtual worlds in which users can interact for entertainment purposes; entertainment information services related to esports; organising of esports competitions; arranging and organizing sports events and competitions; arranging and organizing video game events in the nature of e-sports competitions; professional video gaming, namely, arranging and conducting e-sports competitions; providing interactive online multi-player computer games via the internet and electronic communication networks; providing on-line interactive computer games; organisation of seminars for competitive teams in the field of sports, esports, and sports entertainment; education, namely, sports instruction services; organisation of cultural and educational events, namely, organizing events in the field of esports, video game competitions, and live music performances for cultural or educational purposes; esports coaching; club activities, namely, day clubs; live performances by e-sports game players playing e-sports games; provision of information related to online computer gaming entertainment; provision of entertainment information relating to esports; providing online entertainment information on computer and video game strategies; provision of online entertainment information relating to game players; entertainment services rendered in virtual environments, namely, sponsoring competitions for the creation of virtual humans using generative artificial intelligence, organizing exhibitions in virtual worlds for entertainment purposes; services relating to determining and developing betting odds being consulting in the field of sports betting; services relating to betting odds for electronic games and e-sports being consulting in the field of sports betting; services relating to determining betting odds online being consulting in the field of sports betting; services relating to the real-time analysis of electronic games being e-sports commentary services; operation of betting and gaming services being betting services and casino gaming services; operation of online betting being online betting services; organisation of betting games and lotteries being online betting services and organization of lotteries | ACTIVE | — |
| 042 | Software design and development; computer programming; updating of computer software; rental of computer software for playing video games and computer games, playing e-sports games, viewing e-sports events and competitions, betting on e-sports events and competitions, analyzing data in the field of e-sports and e-sports competitions, and providing a customizable data feed to users in the fields of esports and virtual reality; provision of software-related technical support, namely, troubleshooting of computer software problems; creation and development of software for online betting odds; design and development of computer software for computer games; development of video and computer games; computer software consulting; computerised technical data analysis being data automation and collection service using proprietary software to evaluate, analyze and collect service data; computer systems analysis; online provision of computer programmes, namely, providing temporary use of online non-downloadable computer game programs; software as a service (SaaS) services featuring software for playing video games and computer games, playing e-sports games, viewing e-sports events and competitions, betting on e-sports events and competitions, analyzing data in the field of e-sports and e-sports competitions, providing discussion forums for esports, creating images and video of lifelike digital humans using generative artificial intelligence, and interacting with images and video of lifelike digital humans created using generative artificial intelligence; software as a service (SaaS) services featuring software for providing a customizable data feed to users in the fields of esports and virtual reality; hosting virtual environments, namely, providing virtual computer environments through cloud computing | ACTIVE | — |
| 045 | Online and internet social networking services in the field of electronic sports, online games, video game and computer competitions and related entertainment; licensing of intellectual property; copyright and industrial property rights management | ACTIVE | — |
CopyMark links this record to cited §2(d) serials, the owner's other marks, Nice classes, similar mark names, and recently changed USPTO applications.
| Date | Code | Event | What it means |
|---|---|---|---|
| Sep 17, 2026 | GNS3 | NOTIFICATION OF LETTER OF SUSPENSION E-MAILED | — |
| Sep 17, 2026 | GNSL | LETTER OF SUSPENSION E-MAILED | — |
| Sep 17, 2026 | CNSL | SUSPENSION LETTER WRITTEN | — |
| Sep 10, 2026 | TCCA | TEAS CHANGE OF CORRESPONDENCE RECEIVED | — |
| Sep 10, 2026 | CHAN | APPLICANT/CORRESPONDENCE CHANGES (NON-RESPONSIVE) ENTERED | — |
| Sep 10, 2026 | COAR | TEAS CHANGE OF OWNER ADDRESS RECEIVED | — |
| Sep 2, 2026 | TEME | TEAS/EMAIL CORRESPONDENCE ENTERED | — |
| Sep 2, 2026 | CRFA | CORRESPONDENCE RECEIVED IN LAW OFFICE | — |
| Sep 2, 2026 | TROA | TEAS RESPONSE TO OFFICE ACTION RECEIVED | This event means the applicant filed a response to a USPTO Office Action — typically arguments, amendments, or evidence addressing the examiner's objections. The USPTO will review the response and either allow the mark to proceed or issue another action. |
| Mar 19, 2026 | RFNT | REFUSAL PROCESSED BY IB | — |
| Mar 2, 2026 | RFCS | NON-FINAL ACTION MAILED - REFUSAL SENT TO IB | — |
| Mar 2, 2026 | RFRR | REFUSAL PROCESSED BY MPU | — |
| Feb 3, 2026 | RFCR | NON-FINAL ACTION (IB REFUSAL) PREPARED FOR REVIEW | — |
| Feb 2, 2026 | CNRT | NON-FINAL ACTION WRITTEN | A non-final Office Action means the USPTO examining attorney has raised at least one issue with your trademark application but has not made a final decision. You usually have three months to respond with arguments, amendments, or evidence. Missing the deadline can abandon the application. |
| Jan 26, 2026 | DOCK | ASSIGNED TO EXAMINER | — |
| Dec 12, 2025 | MAFR | APPLICATION FILING RECEIPT MAILED | — |
| Dec 12, 2025 | NWOS | NEW APPLICATION OFFICE SUPPLIED DATA ENTERED | — |
| Dec 11, 2025 | REPR | SN ASSIGNED FOR SECT 66A APPL FROM IB | — |