Drawing for REALER

USPTO serial 88582610

REALER

Reviewed by CopyMark Law Group

Status 606
Filing date
Status date
Registration date
—
Examiner
BROOKSHIRE, DAVID AARON
Law office
INTENT TO USE SECTION

What this means

This page summarizes the public USPTO record for this serial number, including owners, goods and services, and prosecution history.

Need help with REALER?

If you own this trademark, we can monitor new filings and help with USPTO deadlines. If you do not, we can file a new U.S. application.

Current trademark owner
Monitor this mark, or talk with CopyMark about this registration.
Not the owner?
File a new U.S. trademark application, or speak with our attorneys.

Owner

Goods and services

ClassDescriptionStatusFirst use
009Computer hardware and peripherals; Downloadable computer operating software; Downloadable computer application software, namely, audiovisual production software; Downloadable middleware for software application integration; Downloadable computer software for application and database integration; Downloadable computer software platforms for application integration and management; Downloadable computer software for use as an application programming interface (API); Downloadable application programming interface (API) software for encoding, decoding, and caching data, text, games, interactive entertainment content, digital media, images, music, audio, video, and animations; Downloadable computer software that provides access to applications and software services of others through a web operating system or portal interface; Downloadable computer graphics software; Downloadable applications for use with mobile devices, namely, video editing software; Downloadable mobile applications for recording video and audio, and sharing between crew members; Downloadable software for broadcasting audiovisual and multimedia content to the Internet, global communications networks, mobile phones, smart televisions, smart digital devices and other network enabled consumer goods; Computer hardware, recorded software, and downloadable software applications for mobile devices for the purpose of editing, sharing, modifying, managing, organizing, and storing audio and video; Downloadable computer and mobile operating systems for the creation, collaboration, and distribution of videos, music and audiovisual content; Computer application software, namely, downloadable mobile applications for accessing and playing audiovisual and multimedia content via the internet, mobile phones, tablets, and portable electronic devices; Downloadable computer software for uploading media to websites; Downloadable software for searching, indexing, organizing, and recommending audiovisual and multimedia content; Downloadable video recordings in the nature of movies and television shows featuring interactive dramatic narrative and downloadable music; Downloadable computer software for providing access to a social media network where users may upload, download, access, view, post, mix, display, tag, blog about, stream, link, annotate, embed, transmit, comment on, and share user submitted content; Downloadable computer software in the nature of a mobile application for producing and broadcasting videos; Computer hardware and recorded software for the transmission of audio, video, voice, and images over the Internet and wireless communication networks; Digital media, namely, downloadable television shows in the field of reality television featuring user participation, interaction, and collaboration; Downloadable computer software for receiving and playing personalized, interactive television programming; Downloadable computer software for creating, operating and interacting with online message boards; Downloadable computer game software via a global computer network and wireless devices; Downloadable computer software for playing video games and operating video game sensor devices, computer hardware, and computer peripherals; Downloadable computer software for multiplayer and collaborative gaming and e-sports; Computer and video game system devices, namely, electronic sensor devices, cameras, projectors, and microphones for capturing and responding to gestures, facial expressions, body movements, and voice; Video recordings featuring sports, e-sports, video games, action and adventure games, video game playing, video game players, and video game competitions; Downloadable computer software for sending and receiving electronic messages, chat, comments, feedback, alerts, notifications and reminders; Downloadable computer software for controlling access to personal computing, and entertainment devices; Electronic audiovisual equipment, namely, a touchscreen controller for use in implementing the connectivity, conversion, monitoring and editing of audio and video; Remote controls for computers, speakers, digital media streaming devices, televisions, monitors, media players, and audio and video receivers and transmitters; Digital media streaming devices; Digital video devices for recording, storage, transmission or reproduction of visual, audio and data content; Video production equipment for use in multimedia production, namely, video mixers; Clapperboards; Mobile hotspot devices; Headsets for PCs, gaming systems and smartphones; Headphones; Videophones; Digital audio recorders; Microphones; Mobile computers; Hologram apparatus; Downloadable gesture recognition software; Optoelectronic measuring devices for creating touch or gesture-sensitive surfaces that interact with computer and other technology systems; Laser projection virtual keyboards and screens; Heads-up displays (HUDs) in the nature of transparent electronic displays for use in projection of data from a mobile device; Video projectors; 3D video projectors; 3D camera systems, namely, adapters for allowing 3D shooting; Virtual reality headset for use in electronic sports and virtual environments; Virtual reality glasses and headsets, not for medical, wellness, healthcare, or therapeutic purposes; Protective face shields and eyeglasses; Computer cameras; Computer joystick peripherals; TV cameras; TV monitors, receivers and transmitters; Telecameras; Video multiplexers; Lights for use on video cameras; Video graphics controller; Smartphones; Phablets; Video cameras; Digital cameras; Multiframe view cameras; Media players; Memory cards and modules; Cases and bags for computers, video equipment, and mobile devices; Wireless speakers; Electronic entertainment system for enhancing video projections, namely, surround sound speakers and vibrating seats; Electronic motion sensitive sensors; Smart eyeglasses; Solar panels for the production of electricity; Battery packs for video cameras; Mobile phone cases featuring rechargeable batteries; Chipcards; Devices for wireless transmission; Downloadable input tracking software for video cameras, namely, for auto-tracking of subjects; Self-acting focusing cameras; Motorized tripods and camera mounts; Tripods, monopods, stands, gimbals and gyroscope stabilizers for cameras, smartphones and tablets; Encoded smart cards containing programming used as an identity card, namely, a wearable media pass; Wearable digital electronic devices in the forms of bracelets featuring recorded software for viewing, sending and receiving texts, emails, data, video, voice and information via smart phones, tablet computers and portable computers; Wearable video screen displays; Downloadable pattern recognition software, namely, voice, hand, and facial recognition for security purposes; Electronic and computer devices, namely, video camera devices for recording, producing, broadcasting, and editing video and audio; Computer hardware, namely, wireless network extenders and repeaters; Digital media hubs; Wireless adapters used to link computers to a telecommunications network; Downloadable application programming interface (API) for computer software which facilitates online services for social networking; E-books featuring entertainment industry related material recorded on computer media; Downloadable computer software, namely, game engine software for video game development and operation; Downloadable software development kits (SDK) for developing software for the creation, curation, modification, streaming and broadcasting of data, text, games, game content, television content, digital media, images, music, audio, video, movies and animations; Downloadable augmented reality software for integrating electronic data, namely, graphics, images, animations, emoticons, text, drawings, geotags, metadata tags, and hyperlinks, with audiovisual content; Downloadable computer software for integrating electronic data with real world environments for the purposes of entertainment and creative collaboration; VPN (virtual private network) hardware; Downloadable VPN operating software; Downloadable and recorded computer virtual reality game software; Downloadable virtual reality training simulation software in the field of the performing arts; Downloadable virtual goods, namely, computer programs featuring clothing, costumes, virtual sets and props, virtual studio tools and equipment for multimedia production, badges, tokens, and rewards all for use in online virtual worlds; Downloadable games that accept virtual or monetary wagers sold as a feature of downloadable game software; Downloadable computer software for providing user authentication, and for managing and validating cryptocurrency transactions using blockchain-based technology and smart contracts; Downloadable software for blockchain-based inventory management; Downloadable cloud-computing software for managing virtual machines on a cloud computing platform; Downloadable cloud computer software for use in recording, uploading, transmitting, broadcasting, editing, producing, and managing text, audio, and visual data to and from a video camera device and mobile application via wired and wireless networks; Radio controlled miniature aerial targets; Downloadable computer software for use in creating, managing, measuring, and disseminating advertising of others; Ad server, namely, a computer server for storing advertisements and delivering advertisements to websites; Downloadable computer software for creating, placing, transmitting and measuring the effectiveness of advertisements; Downloadable computer search engine software; Humanoid robots with artificial intelligence; Downloadable computer application software, namely, a software application for allowing users to control an artificial intelligence robot; Telepresence robots; Intelligent personal assistant devices comprised of voice-activated speakers, computer hardware and recorded software for the transmitting, broadcast, receiving, accessing and sharing of audio and video content; Downloadable computer software for controlling the operation of audio, video, and smart devices; Downloadable .csv files featuring business contract templates for conducting media production; Downloadable computer application software for submitting, developing and producing advertising proposals and pitches for television shows, namely, media planning software; Downloadable multimedia development and production software, namely, production management software; Telecommunications and data networking hardware and recorded software for transporting, aggregating, and encrypting voice, data, and video communications across multiple network infrastructures and communications protocols; Digital entertainment systems comprised of monitors, sensors, video switchers, sound mixers, video cameras, and microphones for watching, storing and sharing digital content on a home computer network; Home automation hubs using artificial intelligence comprised of voice-activated speakers, computer hardware, and recorded software for transmitting, streaming, receiving, accessing and sharing audio and video content; Customer selfservice electronic checkout stations for point of sale; Interactive computer kiosk systems comprised primarily of computers, computer hardware, computer peripherals, and computer touchscreens for use in checking in and out of hotels or temporary residences, purchasing goods and services, and providing concierge assistanceACTIVE—

Related trademarks

CopyMark links this record to cited §2(d) serials, the owner's other marks, Nice classes, similar mark names, and recently changed USPTO applications.

Prosecution history

Latest event (MAB6): The intent-to-use application was abandoned because no acceptable Statement of Use (or valid extension) was filed before the Notice of Allowance deadline expired. The application is dead unless revived within a limited window.

DateCodeEventWhat it means
Sep 27, 2021MAB6ABANDONMENT NOTICE E-MAILED - NO USE STATEMENT FILEDThe intent-to-use application was abandoned because no acceptable Statement of Use (or valid extension) was filed before the Notice of Allowance deadline expired. The application is dead unless revived within a limited window.
Sep 27, 2021ABN6ABANDONMENT - NO USE STATEMENT FILEDThe intent-to-use application was abandoned because no acceptable Statement of Use (or valid extension) was filed before the Notice of Allowance deadline expired. The application is dead unless revived within a limited window.
Feb 23, 2021NOAMNOA E-MAILED - SOU REQUIRED FROM APPLICANTA Notice of Allowance means your intent-to-use application cleared examination and opposition but is not registered yet. You must file a Statement of Use showing the mark in commerce, or request an extension, before the deadline — usually six months from the notice date.
Jan 15, 2021CHPBPOST PUBLICATION AMENDMENT - ENTERED—
Jan 12, 2021APETASSIGNED TO PETITION STAFF—
Jan 10, 2021ETOPEXTENSION OF TIME TO OPPOSE PROCESS - TERMINATED—
Oct 29, 2020EPPATEAS POST PUBLICATION AMENDMENT RECEIVED—
Sep 30, 2020ETOFEXTENSION OF TIME TO OPPOSE RECEIVED—
Sep 1, 2020NPUBOFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED—
Sep 1, 2020PUBOPUBLISHED FOR OPPOSITIONYour mark was published in the USPTO Official Gazette for a 30-day opposition window. During that period, third parties who believe they would be harmed can file an opposition. If no opposition is filed, prosecution usually continues toward registration or a Notice of Allowance.
Aug 12, 2020NONPNOTIFICATION OF NOTICE OF PUBLICATION E-MAILED—
Jul 28, 2020CNSAAPPROVED FOR PUB - PRINCIPAL REGISTER—
Jul 28, 2020XAECEXAMINER'S AMENDMENT ENTERED—
Jul 28, 2020GNENNOTIFICATION OF EXAMINERS AMENDMENT E-MAILED—
Jul 28, 2020GNEAEXAMINERS AMENDMENT E-MAILED—
Jul 28, 2020CNEAEXAMINERS AMENDMENT -WRITTEN—
Jul 21, 2020ZZZXPREVIOUS ALLOWANCE COUNT WITHDRAWN—
Jul 14, 2020PBCRWITHDRAWN FROM PUB - OG REVIEW QUERY—
Jul 1, 2020CNSAAPPROVED FOR PUB - PRINCIPAL REGISTER—
Jun 10, 2020TEMETEAS/EMAIL CORRESPONDENCE ENTERED—
Jun 10, 2020CRFACORRESPONDENCE RECEIVED IN LAW OFFICE—
Jun 9, 2020ALIEASSIGNED TO LIE—
Jun 1, 2020TROATEAS RESPONSE TO OFFICE ACTION RECEIVEDThis event means the applicant filed a response to a USPTO Office Action — typically arguments, amendments, or evidence addressing the examiner's objections. The USPTO will review the response and either allow the mark to proceed or issue another action.
Nov 25, 2019GNRNNOTIFICATION OF NON-FINAL ACTION E-MAILEDA non-final Office Action means the USPTO examining attorney has raised at least one issue with your trademark application but has not made a final decision. You usually have three months to respond with arguments, amendments, or evidence. Missing the deadline can abandon the application.
Nov 25, 2019GNRTNON-FINAL ACTION E-MAILEDA non-final Office Action means the USPTO examining attorney has raised at least one issue with your trademark application but has not made a final decision. You usually have three months to respond with arguments, amendments, or evidence. Missing the deadline can abandon the application.
Nov 25, 2019CNRTNON-FINAL ACTION WRITTENA non-final Office Action means the USPTO examining attorney has raised at least one issue with your trademark application but has not made a final decision. You usually have three months to respond with arguments, amendments, or evidence. Missing the deadline can abandon the application.
Nov 15, 2019DOCKASSIGNED TO EXAMINER—
Sep 4, 2019NWOSNEW APPLICATION OFFICE SUPPLIED DATA ENTERED—
Aug 20, 2019NWAPNEW APPLICATION ENTERED—

Frequently asked questions

Related guidance