USPTO serial 97723071
THE ULTIMATE FAN EXPERIENCE
Reviewed by CopyMark Law Group
Status 606
- Filing date
- Status date
- Registration date
- —
- Examiner
- BROWN, BARBARA TROFFKIN
- Law office
- INTENT TO USE SECTION
What this means
This page summarizes the public USPTO record for this serial number, including owners, goods and services, and prosecution history.
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Owner
Attorney of record
The USPTO lists this attorney as the applicant's representative for correspondence on this application.
Robyn S. Lederman
Robyn S. Lederman BROOKS KUSHMAN P.C.1000 TOWN CENTER22ND FLOORSOUTHFIELD, MI 48075Goods and services
| Class | Description | Status | First use |
|---|---|---|---|
| 009 | Downloadable virtual reality software for organizing, arranging, and conducting live virtual entertainment events; Downloadable virtual reality software for providing metaverse experiences; Downloadable video game software; Downloadable computer programs and computer software for interactive games; Downloadable virtual reality game software; Downloadable augmented reality game software; Downloadable software for use in creating, manipulating and participating in virtual environments; Downloadable virtual goods, namely, computer programs featuring avatars, clothing, pets, vehicles, weapons, tools, toys, emotes and gestures for use in virtual environments created for entertainment purposes; downloadable software for creating virtual reality and 3D experiences; Downloadable computer software for creating virtual marketplaces for operation in online virtual worlds, creating goods and services for sale in such virtual marketplaces, and providing financial services, namely, the electronic transfer and management of virtual currencies within online virtual worlds; Downloadable computer e-commerce software to allow users to perform electronic business transactions via a global computer network; Downloadable computer software for creation of personal 3D avatars for games and VR; Downloadable image files of avatar for use in virtual environments; Downloadable image files featuring animated digital characters and avatars; Downloadable computer programs and software for creating, editing, and altering in-game skins and avatars; including all the above provided online, in the metaverse, and in virtual worlds. | ACTIVE | — |
| 035 | Arranging and conducting virtual live entertainment events, namely, promoting live entertainment events for others; Online retail store services featuring virtual goods, namely, avatars, characters, skins, environments, structures, props, furniture, vehicles, weapons, tools, toys, emotes, and gestures for use in online virtual worlds; promoting the goods and services of others in online virtual world; Advertising and marketing services, namely, promoting the goods and services of third parties through a virtual reality medium; Promoting a variety of entertainment events for others and promoting merchandise related thereto; business operations for others and business management services for entertainment events; business operations for others and business management of entertainment venues for others; business marketing and consulting services in the fields of sports and entertainment; promoting ticket sales and special privileges thereto for entertainment events; Business administration and management, namely, management, administration, provision of analytics and consulting with regard to price management, marketing, customer billing and payment options, and customer service; Online customer-based social media brand marketing services; Provision of an online marketplace, using blockchain technology, for buyers and sellers of downloadable digital art images, music, and video clips authenticated by non-fungible tokens (NFTs) | ACTIVE | — |
| 036 | Financial transaction processing services, namely, clearing and reconciling financial transactions via computer and communication networks; electronic funds transfer services; Providing virtual currency for use in online interactive games and game software, namely, cryptocurrency exchange services provided within online interactive games and game software; Financial exchange services, namely, providing a virtual currency for use by members of an online community via computer and communication networks; Electronic transfer of virtual currencies; Digital asset trading and exchange services, namely, cryptocurrency trading and exchange services; issuance of tokens and collectibles of value, namely, issuing pre-paid vouchers exchangeable for avatars, clothing, pets, vehicles, weapons, tools, toys, restaurant services, food and beverage, arcade games, sports memorabilia, sports equipment, entertainment services, emotes and gestures for use in virtual environments; financial exchange, namely, digital token exchange services, namely, financial exchange of virtual currency; cryptocurrency financial trading services; Cryptocurrency exchange services featuring blockchain technology; virtual currency trading services | ACTIVE | — |
| 038 | Electronic messaging services; chatroom services for social networking; Streaming audiovisual and multimedia content via the Internet; Video conferencing services; Teleconferencing services; Telecommunications services, namely, transmission of voice, data, video, and images by means of telecommunications networks, wireless communication networks, and the Internet; Web-based multimedia teleconferencing services; Providing instant messaging services; Providing access to computer databases in the fields of social networking and social introduction; providing online forums, namely, internet chat rooms for communication on topics of general interest; Streaming of audio, visual and audiovisual material on the Internet; Electronic transmission and streaming of digital media content for others via global and local computer networks; Broadcasting and streaming of audio-visual media content in the fields of news, entertainment, sports, comedy, drama, music, and music videos via a global computer network; Providing third party users with access to telecommunication infrastructure, namely, providing online video- and-audio enabled telecommunication services among computer users participating in online virtual entertainment events, virtual celebrations, virtual sporting events, and virtual competitions; transmission of downloadable audio-visual media content in the nature of full-length, partial-length, and clips from motion pictures, television programming, videos, and music videos; video-on-demand transmission services; Audio teleconferencing; Network conferencing services; Providing telephone conferencing services; Telepresence conferencing services; Text messaging services; Video teleconferencing; Videotext services; Web conferencing services. | ACTIVE | — |
| 041 | Entertainment services, namely, arranging, organizing, and conducting virtual live entertainment events, namely, athletic events, social entertainment events, motor sports events, mixed martial arts events, dance events, professional and college sports games, sports competitions, live musical performances, art shows, magic shows, food and wine festivals, marathon and cycling events; Online gaming services in the nature of casino gambling, computer game tournaments, and sports betting via an online virtual world environments; Virtually hosting live entertainment events, namely, organizing social entertainment events featuring live sporting events; Organizing, arranging, and conducting live virtual entertainment industry events, namely, athletic events, social entertainment events, motor sports events, mixed martial arts events, dance events, professional and college sports games, sports competitions, live musical performances, art shows, magic shows, food and wine festivals, marathon and cycling events; arranging live virtual events and competition in the field of sports in the field of soccer, cycling, boxing, horse racing, golf, baseball, tennis, basketball, football, hockey, auto and boat races for social entertainment purposes; Entertainment services, namely, providing virtual environments in which users can interact for entertainment purposes, namely, attending virtual celebrations, events, and competitions; Entertainment in the nature of providing online, non-downloadable animation and graphics in the nature of avatars on personal computers, mobile phones, tablets and other electronic devices; mobile media and entertainment services in the nature of animated and non-animated content preparation, namely, creation and production of multimedia entertainment content in the form of avatars; Entertainment services, namely, providing online, non-downloadable graphics in the nature of avatars and images representing individuals; Entertainment services, namely, provision of online nondownloadable graphics and animation, namely, animated digital characters and avatars; Entertainment services, namely, providing online non-downloadable graphics and animation in the nature of digital characters and avatars; Entertainment services, namely, providing online non-downloadable graphics and animation in the nature of animated digital characters and avatars; Film and video production; Multimedia entertainment services in the nature of development, production and postproduction services in the fields of video and film; Entertainment services, in the nature of production, postproduction and distribution of motion pictures, videos, and television programs | ACTIVE | — |
| 042 | Design and development of computer game software and virtual reality software; Computer programming services, namely, content creation for virtual worlds and three dimensional platforms, namely, programming to host virtual celebrations, virtual performances, virtual competitions, and virtual entertainment events for use in online virtual worlds; Providing temporary use of online non-downloadable software for creating and interacting with online communities and virtual spaces; providing online, nondownloadable computer software for creating of personal 3D avatars for games and VR; providing temporary use of non-downloadable computer software for creating virtual images consisting of avatars, images representing individuals, and graphical depictions of people that can be posted, shared and transmitted via multi-media messaging (MMS), text messaging (SMS), email, online chatrooms, global computer networks, and other telecommunications networks; Providing virtual computer systems and virtual computer environments through cloud computing; Computer services, namely, creating an on-line community for registered users to form virtual communities, namely, participate in virtual celebrations, performances, and virtual entertainment events; Computer services, namely, creating an on-line virtual environment for conducting virtual celebrations, competitions, performances, and entertainment events; computer services, namely, hosting on-line web facilities for others for conducting entertainment events; providing online non-downloadable web-based computer software for managing, producing, administering and conducting live online virtual entertainment events; providing on-line non-downloadable computer software platforms featuring computer software platforms to host virtual entertainment venues across multiple forms of transmission media; designing, creating, maintaining and hosting web sites in the nature of virtual marketplaces for operation in online virtual worlds for others; design and development of internet platforms for electronic commerce for others; Software as a service (SAAS) services, namely, hosting software for use by others for use in creating and managing a virtual reality (VR) storefront and creating virtual goods and services to be sold on virtual reality (VR) platforms; software as a service (SaaS) services, namely, providing online non-downloadable computer programs and software for creating, editing, and altering in-game skins and avatars; Provision of online non-downloadable computer software for creating and modifying digital animated characters and avatars; Providing online, non-downloadable computer e-commerce software to allow users to perform electronic business transactions via a global computer network; providing temporary use of non-downloadable augmented reality software for collaborating in virtual environments and playing games; Computer programming services for creating augmented reality videos and games; telecommunications engineering consulting service; providing online, non- downloadable computer programs and computer software for interactive games; Entertainment services, namely, providing online non-downloadable game software; Providing online, non-downloadable video game software; Providing online, non-downloadable virtual reality game software; Providing online, non-downloadable augmented reality game software; Providing user authentication services using blockchain-based software technology for cryptocurrency transactions; Providing online non-downloadable software for minting non-fungible tokens (NFTs); Web messaging telecommunication services, namely, consulting in the field of telecommunications technology. | ACTIVE | — |
| 045 | Online social networking services; Online social networking services in the fields of virtual live entertainment events and sporting competitions; Online social networking services accessible by means of downloadable mobile applications | ACTIVE | — |
Related trademarks
CopyMark links this record to cited §2(d) serials, the owner's other marks, Nice classes, similar mark names, and recently changed USPTO applications.
- Other trademarks owned by Infinite Reality, Inc.
- Other trademarks owned by Infinite Reality, Inc.
- Other trademarks in Class 009
- Other trademarks in Class 035
- Other trademarks in Class 036
- Other trademarks in Class 038
- Other trademarks in Class 041
- Other trademarks in Class 042
- Other trademarks in Class 045
- Similar marks named THE ULTIMATE FAN EXPERIENCE
- Prosecution event MAB6 explained
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- Browse all trademark records
Prosecution history
| Date | Code | Event | What it means |
|---|---|---|---|
| Feb 16, 2026 | MAB6 | ABANDONMENT NOTICE E-MAILED - NO USE STATEMENT FILED | The intent-to-use application was abandoned because no acceptable Statement of Use (or valid extension) was filed before the Notice of Allowance deadline expired. The application is dead unless revived within a limited window. |
| Feb 16, 2026 | ABN6 | ABANDONMENT - NO USE STATEMENT FILED | The intent-to-use application was abandoned because no acceptable Statement of Use (or valid extension) was filed before the Notice of Allowance deadline expired. The application is dead unless revived within a limited window. |
| Jul 12, 2025 | EXRA | NOTICE OF APPROVAL OF EXTENSION REQUEST E-MAILED | — |
| Jul 11, 2025 | EX1G | SOU EXTENSION 1 GRANTED | — |
| Jul 11, 2025 | EXT1 | SOU EXTENSION 1 FILED | — |
| Jul 11, 2025 | EEXT | SOU TEAS EXTENSION RECEIVED | The applicant requested more time to file a Statement of Use before the Notice of Allowance deadline. Each extension typically adds six months. A limited number of extensions are available for intent-to-use applications not yet in use. |
| Jan 14, 2025 | NOAM | NOA E-MAILED - SOU REQUIRED FROM APPLICANT | A Notice of Allowance means your intent-to-use application cleared examination and opposition but is not registered yet. You must file a Statement of Use showing the mark in commerce, or request an extension, before the deadline — usually six months from the notice date. |
| Dec 3, 2024 | NPUB | OFFICIAL GAZETTE PUBLICATION CONFIRMATION E-MAILED | — |
| Dec 3, 2024 | PUBO | PUBLISHED FOR OPPOSITION | Your mark was published in the USPTO Official Gazette for a 30-day opposition window. During that period, third parties who believe they would be harmed can file an opposition. If no opposition is filed, prosecution usually continues toward registration or a Notice of Allowance. |
| Nov 27, 2024 | NONP | NOTIFICATION OF NOTICE OF PUBLICATION E-MAILED | — |
| Oct 17, 2024 | CNSA | APPROVED FOR PUB - PRINCIPAL REGISTER | — |
| Oct 17, 2024 | XAEC | EXAMINER'S AMENDMENT ENTERED | — |
| Oct 17, 2024 | GNEN | NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED | — |
| Oct 17, 2024 | GNEA | EXAMINERS AMENDMENT E-MAILED | — |
| Oct 17, 2024 | CNEA | EXAMINERS AMENDMENT -WRITTEN | — |
| Oct 16, 2024 | TEME | TEAS/EMAIL CORRESPONDENCE ENTERED | — |
| Oct 16, 2024 | CRFA | CORRESPONDENCE RECEIVED IN LAW OFFICE | — |
| Oct 16, 2024 | ERFR | TEAS REQUEST FOR RECONSIDERATION RECEIVED | — |
| Oct 1, 2024 | DOCK | ASSIGNED TO EXAMINER | — |
| Aug 6, 2024 | GNFN | NOTIFICATION OF FINAL REFUSAL EMAILED | — |
| Aug 6, 2024 | GNFR | FINAL REFUSAL E-MAILED | A final Office Action (final refusal) means the examining attorney is maintaining at least one refusal and your options are narrower. You can file a response addressing the refusal, appeal to the Trademark Trial and Appeal Board, or let the application abandon. |
| Aug 6, 2024 | CNFR | FINAL REFUSAL WRITTEN | A final Office Action (final refusal) means the examining attorney is maintaining at least one refusal and your options are narrower. You can file a response addressing the refusal, appeal to the Trademark Trial and Appeal Board, or let the application abandon. |
| Jun 29, 2024 | TEME | TEAS/EMAIL CORRESPONDENCE ENTERED | — |
| Jun 29, 2024 | CRFA | CORRESPONDENCE RECEIVED IN LAW OFFICE | — |
| Jun 29, 2024 | TROA | TEAS RESPONSE TO OFFICE ACTION RECEIVED | This event means the applicant filed a response to a USPTO Office Action — typically arguments, amendments, or evidence addressing the examiner's objections. The USPTO will review the response and either allow the mark to proceed or issue another action. |
| Apr 3, 2024 | GNRN | NOTIFICATION OF NON-FINAL ACTION E-MAILED | A non-final Office Action means the USPTO examining attorney has raised at least one issue with your trademark application but has not made a final decision. You usually have three months to respond with arguments, amendments, or evidence. Missing the deadline can abandon the application. |
| Apr 3, 2024 | GNRT | NON-FINAL ACTION E-MAILED | A non-final Office Action means the USPTO examining attorney has raised at least one issue with your trademark application but has not made a final decision. You usually have three months to respond with arguments, amendments, or evidence. Missing the deadline can abandon the application. |
| Apr 3, 2024 | CNRT | NON-FINAL ACTION WRITTEN | A non-final Office Action means the USPTO examining attorney has raised at least one issue with your trademark application but has not made a final decision. You usually have three months to respond with arguments, amendments, or evidence. Missing the deadline can abandon the application. |
| Apr 1, 2024 | ZZZX | PREVIOUS ALLOWANCE COUNT WITHDRAWN | — |
| Jan 30, 2024 | PBCR | WITHDRAWN FROM PUB - OG REVIEW QUERY | — |
| Jan 16, 2024 | CNSA | APPROVED FOR PUB - PRINCIPAL REGISTER | — |
| Jan 16, 2024 | XAEC | EXAMINER'S AMENDMENT ENTERED | — |
| Jan 16, 2024 | GNEN | NOTIFICATION OF EXAMINERS AMENDMENT E-MAILED | — |
| Jan 16, 2024 | GNEA | EXAMINERS AMENDMENT E-MAILED | — |
| Jan 16, 2024 | CNEA | EXAMINERS AMENDMENT -WRITTEN | — |
| Jan 10, 2024 | ZZZX | PREVIOUS ALLOWANCE COUNT WITHDRAWN | — |
| Jan 2, 2024 | PBCR | WITHDRAWN FROM PUB - OG REVIEW QUERY | — |
| Dec 18, 2023 | CNSA | APPROVED FOR PUB - PRINCIPAL REGISTER | — |
| Nov 28, 2023 | TEME | TEAS/EMAIL CORRESPONDENCE ENTERED | — |
| Nov 27, 2023 | CRFA | CORRESPONDENCE RECEIVED IN LAW OFFICE | — |
| Nov 27, 2023 | TROA | TEAS RESPONSE TO OFFICE ACTION RECEIVED | This event means the applicant filed a response to a USPTO Office Action — typically arguments, amendments, or evidence addressing the examiner's objections. The USPTO will review the response and either allow the mark to proceed or issue another action. |
| Sep 28, 2023 | GNRN | NOTIFICATION OF NON-FINAL ACTION E-MAILED | A non-final Office Action means the USPTO examining attorney has raised at least one issue with your trademark application but has not made a final decision. You usually have three months to respond with arguments, amendments, or evidence. Missing the deadline can abandon the application. |
| Sep 28, 2023 | GNRT | NON-FINAL ACTION E-MAILED | A non-final Office Action means the USPTO examining attorney has raised at least one issue with your trademark application but has not made a final decision. You usually have three months to respond with arguments, amendments, or evidence. Missing the deadline can abandon the application. |
| Sep 28, 2023 | CNRT | NON-FINAL ACTION WRITTEN | A non-final Office Action means the USPTO examining attorney has raised at least one issue with your trademark application but has not made a final decision. You usually have three months to respond with arguments, amendments, or evidence. Missing the deadline can abandon the application. |
| Sep 20, 2023 | DOCK | ASSIGNED TO EXAMINER | — |
| Dec 22, 2022 | NWOS | NEW APPLICATION OFFICE SUPPLIED DATA ENTERED | — |
| Dec 22, 2022 | NWAP | NEW APPLICATION ENTERED | — |